Seven Seas Entertainment is pleased to announce the acquisition of Kenkou Cross’ Monster Girl Encyclopedia Volume II.
Written and illustrated by Kenkou Cross, known for the infamous Monster Girl Encyclopedia Volume I, Monster Girl Encyclopedia Volume II features one hundred all-new lascivious monster girls just waiting to be discovered! This is truly the ultimate source guide for the entire monster girl genre.
"The reception we’ve gotten to Monster Girl Encyclopedia has been amazing,” says Editor-in-Chief Adam Arnold. "When I learned from the author that a second book was coming, I was beyond thrilled and we rushed to acquire it for all our monster girl fans."
Seven Seas Entertainment is excited to announce the license acquisition of Concrete Revolutio: The Complete Saga, a manga series of superhuman proportions!
In a world where super-powered individuals have begun populating the Earth, the Superhuman Bureau is established to oversee their superhuman activities and keep them a secret from the general public. However, the population of super-powered individuals continues to grow, and every day sees another crop of superhumans, aliens, robots, and supernatural creatures appearing across the globe! Whether using their abilities for good or evil, it all needs to be kept a secret from the human race. That’s where the Superhuman Bureau comes in—tasked with finding, assessing and controlling these individuals. However, new recruit Jiro Hitoyoshi finds things aren’t as clear-cut as he expected, especially when, five years later, he finds himself on the other end of the equation.
Seven Seas Entertainment is pleased to announce the license acquisition of Yurino Tsukigase’s Otome Mania!!, the story of a young woman living her gamer dream!
Marking Seven Seas Entertainment's twelve year anniversary, Otome Mania!! is the first in a week-long list of new titles being announced in celebration.
Yuzumi Otome is a master gamer and game creator, and has finally landed her dream job in an otome game company. Now, she will do whatever it takes to conquer the industry. But is success worth it? Will it truly bring Yuzumi happiness? Or will she spend her days wallowing in anger and anxiety? What must Yuzumi do to release a successful game?!